AR, multi-segment 3D animation, facial recognition and other multi-capability composite applications. Effects and performance control, this is a big challenge for our design team. The Art Pipeline this time needs to combine different DCC tools to executive email list produce art resources at different stages, and then complete the configuration in the new version of the tools, which is very different from the common game production process. The multi-capability executive email list composite application not only brings new exploration costs, but also brings practical difficulties in the implementation of technology.
Many technical black boxes makes the process of effect restoration continue to step on the pit. Due to the uncertainty of the standard, there are many unknown difficulties in the number of faces, scale, texture, animation length, etc. of the model. 2. Process executive email list exploration and efficient implementation Although there are many uncertainties, there are opportunities for breakthroughs only when there are challenges. We try to learn from the common executive email list 3D game production process, and adjust while advancing. 1. Game settings Because it is an
AR gameplay based on QQ camera, we set the overall interaction to take the user's face as the main body. When the engine recognizes the user's face executive email list , the model face in the engine can be matched with the user's face, and then the user can Model changes are driven by head shaking and facial expressions. 2. Style setting In this gameplay executive email list , since the avatar is combined with the player's face as the protagonist of the game, the style setting of the protagonist is particularly critical. In order to find the desired atmosphere for the Spring Festival, I collected a lot of references related to the Spring Festival in the early stage, mainly in two directions.